Enter the 4 codes here (R) and press start (red). Trace the wires on the machine to the numbers below. Use the arrows to complete this image (D). Slide the arrow on the color wheel to view a symbol here (T3). Rotate the treble clefs into the vertical position. When you find both parts and they are in the small round circles that are in the button, click the red button below it. The Insanerator On the train (engine) by the tracks on the right side of the machine. This will unlock the two locked spaces for reels. Hidden Object. Twylas Puzzle: Peg puzzles are notoriously frustrating, and this is no different. Take the REGISTER LEVER (W1). You can only play the hat game 3 times and after youve done it successfully, a sign will appear that will tell you it is closed for 20 minutes. Francos Puzzle: This has got to be the second most annoying one. You get 5 hints at the beginning of each round. Replay Wednesdays: Wordox, Word U and more! Biancas Puzzle: clicking and dragging the dials next to the icons will change the icons at the bottom of the screen. You can pace the diamond suited cards on the right and then place them in this order:K-Q-J-10-9-8-7-6. Contents 1 Synopsis 2 Plot Place the leaf (P) in the flask (Q). Place the moon (C) here (D). Select the buttons in this order: 1, 2, 3, and press the button (P). Rocket Ride: A baseball/tennis ball plugging up a button, bottom right of the screen. Open the violin case; put the key (B) into the keyhole (B1). Use Isis on the stairs; take the TIMER (L). Give the saw (P) to the rabbits (Q). Take the IRON MAN and the Black Diary Page for a puzzle (Q). Solution (P). Use the SCREWDRIVER on the screws; take the TOGGLE SWITCH (C). Create a dove by pressing the left wing, right wing, tail, and head (I). Make sure to move the lens out of the way before placing the next number. Click on the left dragon at the bottom, next to the red button and he will blow fire on the hula girl. Swap adjacent feathers to spell out ALISTER DALIMAR (X). Place the HEXAGONAL AMULET in the slot; take the PAPER FIGURINE 3 (H). Place the 2 CLOCK HANDS on the clock and spin them for a cut scene (H). Take the BUTTON (L), GAME COIN (M), and HORSESHOE AMULET (N). Loosen the bolts with the PIPE WRENCH (Q); take the EMERALD and the CODE REEL 3 (R). Give the HAMBURGER to the skeleton; take the KITCHEN KNIFE (L). Your investigation will include a multitude of fascinating personalities, from Art the Carny to Lucy the Bearded Beauty, while exploring the magical world of Fate's Carnival. 1. Place the SILVER ROSE in the slot; take the STAMP (O). Use the CAN OPENER on the can; take the FISH SKELETON 3 (D). Make a combination of 13. Close the fan. The Amazing Larry There is a lock on the (large clear box that is on the left side) It changes from silver to gold. Place the GAS MASK on the fumes to activate a HOP (D). Your goal here is to rearrange the tiles so that they match the appropriate picture. Guide the ray to the green peephole by rotating the raven head and the pieces as shown (B). Mystery Case Files: Madame Fate Walkthrough & Cheats. If you dont know what letter to choose, you can just press the hint button and a correct letter will be revealed to you. Puppet Theatre: Pine Tree / Bowling pin smack in the center of the screen. Go to the blue door and click on the middle door on the left ( the man with his hair sticking up) and a rocker will appear. H2 + O = Water Bianca Daredevil Diva Theres a clown on the left side that changes positions. These are called hotspots. You can identify the hotspots because they have a faint glowing light around them. Select knife, grenade and revolver (H). Press the blue eye (D) to open the blue peephole. BV Secondary Placeholder. Use Isis in the tank and take the SCALLOP SHELL (V). Take the RAVEN CHARM (P), WINDUP HANDLE (Q), and MUTOSCOPE FILM (R). Place the RED SPLINTERS 1, 2, and 3 in the slots; take the CLAY 3 and the HEXAGONAL AMULET (G). Once all 4 reels are playing in each corner, you will know that you finished the game. Open the Black Diary. Open the door and look in it; take the DIVING SUIT (L). Remember that planes fly forward, so the clouds move backwards. In addition to the crystal ball puzzles, there are several mini-games that must be completed. Place the arrow facing right on the 2nd row, 6th square. Touch the poster to reveal a code (G); touch the code and dial it on the phone (1-5). Return to Outside Trailer. Touch the bird (5) and place the tube (6) here (7). Rotate the marked yellow wires in place and press (G). Squeeze both tubes. Return to the Snack Bar Counter. Lightning + Tree = Dead tree If you have a red ball, for example, then you will need to make sure that you place arrows on the field that will navigate that ball into the red bottle.In order to accomplish this you need to know how different objects in the field will affect the direction of your ball. Turn off all the lights (O) and only turn on the red ones. (Note: this is not the order in which they appeared in the game.). Take the RUBBER GLUE, ACTIVATOR 2, and the Black Diary Page for a clue (purple). Can you stop fate before it's too late? Welcome to our Mystery Case Files: Fate's Carnival Walkthrough, where you'll find everything you'll need to solve your next big case as the Master Detective. Unravel 3 mysterious words to gain access to the shady carnival worker. Casual Game Guides aims to contribute original, quality content to the casual gaming web community. Insert the next 2 GAME COINS and pull the lever twice. Return to the Outside the Snack Bar. Insanerator: Hat on the right side near the fan Push the 'Start' Button (C) after all 4 codes have been entered; take the Black Diary Page for a clue (D). Mystery Case Files: Dire Grove, Sacred Grove Review More Dire Than Myths of the World: Stolen Spring Review Winter is Coming, Mystery Case Files: Madame Fate Tips & Tricks Walkthrough, Amazing Adventures The Lost Tomb Tips & Tricks Walkthrough, One Piece Odyssey Yaya Cubes Guide All Locations Listed, Stands Awakening Tier List All Characters Ranked, Eversoul Love Story Guide All You Need to Know. Skips are only available in Easy Knievel and Swallow Hard. Left lever turns the wheels to the left, right lever turns it to the right. Place the 3 DIAMOND NOTES on the jukebox to activate a puzzle. Each time you guess where the bunny is, a red symbol (heart, spade, diamond or a club) will appear inside the mouth of one of the 4 masks that you see in each corner of the scene. Marlena-The letter A changes to the letter C, it is located on the board that is on the bottom right side of the screen. Angels Wings + Horse = Pegasus (flying horse) Mermaid dunk An apple that is on the bottom right side, it changes from green to red. Return to the Roller Coaster Car. Arrange the puzzles as shown. Place the SAPPHIRE, RUBY, and EMERALD in the slots (I). Place the charged battery here (E). Move a reel to a spot and press the nearest button. Once you light up all the rings the game will be over. Keep clicking until you see a honeycomb design show up at the bottom.of each wheel. Use the arrows (G) to toggle through the four seasons. Clowns Trailer On the bottom right side of the trailer, there is a can sitting on top of a suitcase that changes into a gold statue. Congratulations, you have completed Mystery Case Files; Fate's Carnival. Switch to autumn (O). Look at the 4 movie reels that are located at the bottom and place one of them in one of the 4 round open spots that are located in each corner of the screen. You want to watch the though bubble of the man, then match it with the item in the womans hand, click on it so shell throw it, then count to three and click on the man so his tongue will snatch the item. Rotate gear 1 and place the book (I) in the Vision area. R-Pick up the heart and place it on the forehead of the man that is directly below him. Place the FILTER, GLUE, and LENS on the mask; take the GAS MASK (C). At first, it wasn't clear why the Master Detective was called in to investigate a simple, small-town murder case until the investigation reveals a string of strange references and familiar names from the agency's past! last. Tattoo Palour: Ball on top of the bottle of wine (moonshine.) Press the button (J) and then select the trumpet (K1) to make it hit the target. Use Isis on the lock and then open it (P). Press the button (R). Take the DICTATION TAPE (F) and GEAR (G). Swap adjacent rings as shown in the screenshot (H). This will be especially helpful when you are trying to reproduce the plane sequence, pay attention to the position of the clouds. Open the Black Diary. Place the TRAGEDY and COMEDY masks on the curtain (T). You may not always need the time bonus but there will be other times when it will come in very handy, especially when you are trying to solve some of the final puzzles. As soon as one bucket is full, go to the next one and click on them very quickly. Position the buttons as shown on G, H, I, and push the button after each set. Pressing the red button will make the reel start. Use the screwdriver to undo the two bolts on the register (J). Flip the 3 switches as shown (purple). Set the joints as shown in the screenshot (D). Open the Black Diary. Franco: Moon/Pidgeon near the top right on the roof. Attach the PIECE OF PAPER to the other one (U) to activate the puzzle. Place the treble clef (H) into the slot (I). Use the map to fast travel to a location. Place the clock hand on 3 (D). Next you have 2 rows of cards on each side of the screen, when you click on them their positions will move. Place the WIND-UP KEY on the frog (N); take the WICK (O). Place the FISH SKELETONS 1, 2, and 3 on the door to activate a HOP (E). Balance the R on the left and the B on the right and place the B on the 3rd slot. Your goal here is to spell out the words Eternal Marking by performing certain actions. Click on the main puzzle and the pieces will move around. Open the scroll (Q) for a clue regarding the clowns. Place the BRONZE HANDLE in the niche. Press the letter M on the piece of paper and it will also appear at the bottom.Press the little green buttons until the M ends up on the 6th slot. Use the SCREWDRIVER on the screw; take the CLOCK HAND (A). Place the AMULET OF DAY AND NIGHT in the slot to activate a puzzle (Y). Click on them to store them in inventory. Press the first stop button, and then pull the lever (blue) to make the machine display 3 identical pictures. Place ROLLER 1 in the slot (R); take the LATCHKEY (S). There can be several mystery items in the same location. When you go back to that puzzle, you will be given a new set of letters to work with. The Strong Man Lower right side, on the stage, above the steps, there is a picnic basket that changes into a cornucopia full of tomatoes. Solution (E). Take the DIAMOND NOTE (O) and the TRIANGLE KEY (P). Paint the yin-yang silver, gold and bronze (V) using the brush (W); take the BALANCE AMULET (X). Use the KEY 2 in the lock and open it; take the CLAY 1 (F). Place the VALVE on the lantern; spin it and take the COAT OF ARMS (R). Realistically, the best way to solve it is to randomly click close to the hat its supposed to fall into and do it fast. Place the CYPHER 2 in the decoding device (Q). Use the FUEL and then the WICK on the lantern (P); use the LIGHTER on the wick. Madame Fate is the fourth game in the Mystery Case Files franchise. Place the EVIL SMILEY, GOOD SMILEY, and NEUTRAL SMILEY in the slots (N). Click on each letter of the word DUOS until it says MIND. Entrance - ticket booth: Lock and key in the middle of the screen. Balance the M on the left and the L on the right and place the L on the 4th slot. Click here for a video. Entrance There is a baby bottle that changes into a flashlight. Open the bag; take the MUTOSCOPE REEL and the PIECE OF PAPER (R). Use the ACID on the cage; take the SEA KEY (C). Remove the old punched card and place the PUNCHED CARD 1 in the slot (B). Balance the A on the left and the U on the right and place the U on the 2nd slot. Take both keys (Z and @) and place them in the locks (Z1). You have to do it one letter at a time, click on the D until it turns into an M, change the U until it changes into the I, keep repeating the process until you spell out mind, Do the same step on the right side for the word SINS, click on each letter until you spell out the word MIND. Go to the Snack Bar Counter (U). Entrance This is the Entrance location that appears after you start in the sword swallower chapter. Enter the code 573 here (4). Four bees will come out of his mouth and each one will sit on top of one of the mushrooms that are below. Next you have to place the bee that is sitting under the framed picture with 2 honeycombs in it and place that bee in the beehive. Left twice and down twice (5). Place the TATTOOED MAN'S BADGE 2 on his necklace; enter 24 on lock (L); take the MEDICINE AMULET (M). Open the book (M). Rotate the 3 mice (orange); place the key (purple) in the lock. Place the 2 MECHANICAL BIRDS in the cage (P). Solution: F, H, D, G, H, A, B, C, B, F, E, and A. Tattoo Parlor The glowing book that is on the sofa. Touch the right reel (18) until the mine appears (19). Place the DIGITAL REEL and the STETHOSCOPE on the safe. Mystery Case Files: Madame Fate - Online Walkthrough Mystery Case Files: Madame Fate - Online Advertisement This is free online version of award winner and awesomely funny MCF - Mystery Case Files point and click hidden object type puzzle game released at Download Games 24. Solution (G). Pull the handle and take the VIOLET FLASK (L). Your objective is to figure what 2 items make up each one of those lighted items. Once a picture has been completed, all the tiles will turn black. You have to turn all the pegs to a certain color at one time. One Across Crossword Solver. Move the lens (J) out of the way and then put it back once the right number is on the wheel in the spot where the lens was originally set. Place the ANGEL'S AMULET in the slot. Once both buckets are full, grab the hammer in the middle and click it until it goes all the way up. Use the TRIANGLE KEY in the lock; take the MAGNET 2 and the ROLLER 1 (Q). Place the LEVER (A) and the WINDUP HANDLE (B) in the slots to activate a puzzle. Mystery Case Files: Madame Fate introduces more types of puzzles (including word puzzles and multiple crystal ball puzzles) while also changing the way a player can find items. Place ACTIVATORS 1, 2, and 3 to activate the puzzle. Return to the Gates. 3. Just remember that in order to win, you must click on the hearts quickly and hit the hammer as soon as possible. Deactivate the bomb. From: AdventureGameFan8 Posted on: 07-30-2013. Return to the Ferris Wheel. Notice that when the ball falls if you leave your pointer in the same position, it will the same way every time, so when you make a difficult shot that helps change a color, dont move the cursor until you turn a difficult peg to the color that you want. Use the red switches to connect the electricity to the loudspeaker. Place the clock hand on 3 (G). Change the needle on the power meter as shown (S). Take the HOOK (L), STETHOSCOPE (M) and TOKEN 3 (N). Go to Marlena's Tank. Place the DISCHARGED BATTERY in the slot; take the BATTERY (W). A gold tooth will fall out every time you complete a round successfully. Press the red eye (H) to open a peephole. Take the Gauntlet. All Our Full Guides More Game Walkthroughs Cheats, Hints and Codes Questions and Answers; Recent Guide Updates; Valkyrie Elysium Walkthrough Guides Tactics Ogre: Reborn Guide Disney Mirrorverse Guide Gundam Evolution Guide; Roblox Arsenal Guides DioField Chronicle Guide The Outer Worlds walkthrough and guide Murder in the Alps cheats, tips, strat.. Place the WING PART on the other one; take the WING (V2). Return to the Dressing Room. 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